I will first do a round-up of the performance in 6 or 7 flight simulators including X-Plane 11, and then in upcoming videos I will dig deeper into the settings and optimization. PiTool 1.0, SS 70-72% (due to Parallell Projection, resolution is set to as close to 3800pix horizontally as possible) The settings Ive found looks best and still being “doable” are: Either way, with lots of tweaking (Process Lasso, FlyWithLua NG, XP11SettingsTool, overclocking etc) a stable fps mostly above 40 its really not bad - and yeah it looks awesome! Running with Smart Smoothing enabled (37,5fps) makes the flights totally smooth as well, with very minor artefacts. Remember, these sceneries are extreme when it comes to world objects, textures and mesh.Īs you know, X-Plane11 tanks the CPU and GPU because of the bad optiomization, and there is no way to run this thing in a full 75fps frame rate. World Objects is kept on Medium because everything above kills the CPU and lowers the framerate by 10-15fps or more. Basically as intense at it gets when it comes to scenery. ORBX TrueEarth US Northern California (around SF), ORBX LOWI Innsbruck, ORBX TrueEarth Washington and others. Im using ORBX scenery to really show the most GPU/CPU intense scenarios. This time I have chosen to really take the time and find an optimal balance between image quality and acceptable performance. Just want to give you a hint about the performance here. Since a few days ago I’ve been messing around a lot with X-Plane 11 VR with the 8KX for some upcoming videos (including other VR flight sims).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |